Potentially non-threadsafe versions of the functions in event.h: provided only for backwards compatibility. More...
#include <event2/event-config.h>
#include <event2/util.h>
Go to the source code of this file.
Defines | |
#define | EVENT_FD(ev) ((int)event_get_fd(ev)) |
#define | EVENT_SIGNAL(ev) event_get_signal(ev) |
#define | evsignal_set(ev, x, cb, arg) event_set((ev), (x), EV_SIGNAL|EV_PERSIST, (cb), (arg)) |
#define | evtimer_set(ev, cb, arg) event_set((ev), -1, 0, (cb), (arg)) |
#define | signal_add(ev, tv) event_add((ev), (tv)) |
#define | signal_del(ev) event_del(ev) |
#define | signal_initialized(ev) event_initialized(ev) |
#define | signal_pending(ev, tv) event_pending((ev), EV_SIGNAL, (tv)) |
#define | signal_set(ev, x, cb, arg) event_set((ev), (x), EV_SIGNAL|EV_PERSIST, (cb), (arg)) |
#define | timeout_add(ev, tv) event_add((ev), (tv)) |
Add a timeout event. | |
#define | timeout_del(ev) event_del(ev) |
Disable a timeout event. | |
#define | timeout_initialized(ev) event_initialized(ev) |
#define | timeout_pending(ev, tv) event_pending((ev), EV_TIMEOUT, (tv)) |
#define | timeout_set(ev, cb, arg) event_set((ev), -1, 0, (cb), (arg)) |
Define a timeout event. | |
Functions | |
int | event_dispatch (void) |
Loop to process events. | |
const char * | event_get_method (void) |
Get the kernel event notification mechanism used by Libevent. | |
struct event_base * | event_init (void) |
Initialize the event API. | |
int | event_loop (int) |
Handle events. | |
int | event_loopbreak (void) |
Abort the active event_loop() immediately. | |
int | event_loopexit (const struct timeval *) |
Exit the event loop after the specified time. | |
int | event_once (evutil_socket_t, short, void(*)(evutil_socket_t, short, void *), void *, const struct timeval *) |
Schedule a one-time event to occur. | |
int | event_priority_init (int) |
Set the number of different event priorities. | |
void | event_set (struct event *, evutil_socket_t, short, void(*)(evutil_socket_t, short, void *), void *) |
Prepare an event structure to be added. |
Potentially non-threadsafe versions of the functions in event.h: provided only for backwards compatibility.
#define signal_add | ( | ev, | |
tv | |||
) | event_add((ev), (tv)) |
The recommend macro is evsignal_add().
#define signal_del | ( | ev ) | event_del(ev) |
The recommend macro is evsignal_del().
#define signal_initialized | ( | ev ) | event_initialized(ev) |
The recommend macro is evsignal_initialized().
#define signal_pending | ( | ev, | |
tv | |||
) | event_pending((ev), EV_SIGNAL, (tv)) |
The recommend macro is evsignal_pending().
#define signal_set | ( | ev, | |
x, | |||
cb, | |||
arg | |||
) | event_set((ev), (x), EV_SIGNAL|EV_PERSIST, (cb), (arg)) |
The recommend macro is evsignal_set().
#define timeout_add | ( | ev, | |
tv | |||
) | event_add((ev), (tv)) |
Add a timeout event.
ev | the event struct to be disabled |
tv | the timeout value, in seconds |
#define timeout_del | ( | ev ) | event_del(ev) |
Disable a timeout event.
ev | the timeout event to be disabled |
#define timeout_initialized | ( | ev ) | event_initialized(ev) |
The recommend macro is evtimer_initialized().
#define timeout_pending | ( | ev, | |
tv | |||
) | event_pending((ev), EV_TIMEOUT, (tv)) |
The recommend macro is evtimer_pending().
#define timeout_set | ( | ev, | |
cb, | |||
arg | |||
) | event_set((ev), -1, 0, (cb), (arg)) |
Define a timeout event.
ev | the event struct to be defined |
cb | the callback to be invoked when the timeout expires |
arg | the argument to be passed to the callback |
int event_dispatch | ( | void | ) |
Loop to process events.
In order to process events, an application needs to call event_dispatch(). This function only returns on error, and should replace the event core of the application program.
const char* event_get_method | ( | void | ) |
Get the kernel event notification mechanism used by Libevent.
struct event_base* event_init | ( | void | ) | [read] |
Initialize the event API.
The event API needs to be initialized with event_init() before it can be used. Sets the global current base that gets used for events that have no base associated with them.
int event_loop | ( | int | ) |
Handle events.
This is a more flexible version of event_dispatch().
flags | any combination of EVLOOP_ONCE | EVLOOP_NONBLOCK |
int event_loopbreak | ( | void | ) |
Abort the active event_loop() immediately.
event_loop() will abort the loop after the next event is completed; event_loopbreak() is typically invoked from this event's callback. This behavior is analogous to the "break;" statement.
Subsequent invocations of event_loop() will proceed normally.
int event_loopexit | ( | const struct timeval * | ) |
Exit the event loop after the specified time.
The next event_loop() iteration after the given timer expires will complete normally (handling all queued events) then exit without blocking for events again.
Subsequent invocations of event_loop() will proceed normally.
tv | the amount of time after which the loop should terminate. |
int event_once | ( | evutil_socket_t | , |
short | , | ||
void(*)(evutil_socket_t, short, void *) | , | ||
void * | , | ||
const struct timeval * | |||
) |
Schedule a one-time event to occur.
The function event_once() is similar to event_set(). However, it schedules a callback to be called exactly once and does not require the caller to prepare an event structure.
fd | a file descriptor to monitor |
events | event(s) to monitor; can be any of EV_TIMEOUT | EV_READ | EV_WRITE |
callback | callback function to be invoked when the event occurs |
arg | an argument to be passed to the callback function |
timeout | the maximum amount of time to wait for the event, or NULL to wait forever |
int event_priority_init | ( | int | ) |
Set the number of different event priorities.
By default Libevent schedules all active events with the same priority. However, some time it is desirable to process some events with a higher priority than others. For that reason, Libevent supports strict priority queues. Active events with a lower priority are always processed before events with a higher priority.
The number of different priorities can be set initially with the event_priority_init() function. This function should be called before the first call to event_dispatch(). The event_priority_set() function can be used to assign a priority to an event. By default, Libevent assigns the middle priority to all events unless their priority is explicitly set.
npriorities | the maximum number of priorities |
void event_set | ( | struct event * | , |
evutil_socket_t | , | ||
short | , | ||
void(*)(evutil_socket_t, short, void *) | , | ||
void * | |||
) |
Prepare an event structure to be added.
The function event_set() prepares the event structure ev to be used in future calls to event_add() and event_del(). The event will be prepared to call the function specified by the fn argument with an int argument indicating the file descriptor, a short argument indicating the type of event, and a void * argument given in the arg argument. The fd indicates the file descriptor that should be monitored for events. The events can be either EV_READ, EV_WRITE, or both. Indicating that an application can read or write from the file descriptor respectively without blocking.
The function fn will be called with the file descriptor that triggered the event and the type of event which will be either EV_TIMEOUT, EV_SIGNAL, EV_READ, or EV_WRITE. The additional flag EV_PERSIST makes an event_add() persistent until event_del() has been called.
For read and write events, edge-triggered behavior can be requested with the EV_ET flag. Not all backends support edge-triggered behavior. When an edge-triggered event is activated, the EV_ET flag is added to its events argument.
ev | an event struct to be modified |
fd | the file descriptor to be monitored |
event | desired events to monitor; can be EV_READ and/or EV_WRITE |
fn | callback function to be invoked when the event occurs |
arg | an argument to be passed to the callback function |